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Post by Pivotfantasy on Thu Jan 17, 2013 6:24 am

FANTASY'S SMEXI THREAD

wtfteam rank: novice
Darkdemon:Beginers hall
Rainstorm:novice

I hope you guys like my anims Very Happy.

Newest one:
Yo! QYp0TiN
Yo! ZZ6MMOW
Yo! JpJTqsE


Last edited by Pivotfantasy on Sat Jul 13, 2013 10:36 am; edited 19 times in total
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Post by Inevitable on Thu Jan 17, 2013 6:29 am

fantasy from PA, I'm guessing? Welcome to PivotAnimators. Nice animations you got there, I don't have time to CC so let me tell you some pointers you should look out for. Try to flow the movements to make it look more realistic, as in don't make it stop and go. The flip was too fast, I suggest you to watch some videos about someone doing a backflip and you should try to animate it, trust me it'll be a great help.


Courtesy? :>
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Post by Echo™ on Fri Jan 18, 2013 3:42 pm

Your animations are pretty stiff and you should work on realism and buildup Thumbs up
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Post by Pivotfantasy on Sat Jan 19, 2013 1:30 am

Thnks u guys, update
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Post by Neo on Sat Jan 19, 2013 6:04 pm

Bravo, it's good you are trying more advanced movements, I think you're major issue is spacing:

Top animation:
This one was ok but actually worse than you're previous ones, the spacing in this one was really shaky, the way this happens is when you go frame by frame, the joints stop and go, which doesn't happen as much in you're previous animations. But the posing was fairly decent. And that movement isn't very easy to animate so big ups to you for trying it Cool

Second Animation down:
This one was also really good, but I think that he should have bent in a little earlier in the jump, and it's very good you animated him bending down then pushing up! A lot of new animators just start with the stick man already bent down so well done on that. Only thing I would say is have him bend down a bit more so he can jump a little higher, because his head was dangerously close to the ground. And again in this one, try to focus a little on spacing.

Third Animation down:
This one was very good, and had better spacing than the top two. But, in this one, he should have bent a lot more, and jumped higher, because his head was toughing the ground at one point, normally, some one would break their neck doing that. Another way of fixing this is making the person bend earlier during the jump. But a really nice thing was you took the effort to do a full body stick and a gradient background, it's nice to see people put this amount of effort in to simpler animations, keep this up and I'm going to come to really enjoy you're animations, not that I already don't though lol.

I won't CC anymore of them as I am unsure of how new the others are. Just pm me if you want more cc. Yo! Thumbs_up_smiley

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Post by Pivotfantasy on Sun Jan 20, 2013 1:57 am

Lol thnks alot neo Very Happy, its great to get some great advice from a great pivoter, i aprecitae it. Update, inters attempt
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Post by Pivotfantasy on Thu Jan 24, 2013 4:50 am

Update, interz attemt 2
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Post by ajS on Thu Jan 24, 2013 6:19 am

your not that far from intermediates.

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Post by JojoI3a on Thu Jan 24, 2013 9:06 am

Well, the thing I saw was that the spacing was not so good. Fix it and you might be in inters
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Post by Abisletrix on Thu Jan 24, 2013 7:09 pm

nice i like your interz attempt 2, but the animation is Stop and go,try to fix it and make it more realistic ^^.
Trix~
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Post by Pivotfantasy on Sat Jan 26, 2013 3:48 am

lol thanks man, and yea, everyone says that.
Attempt at fixing stop and go XD!
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Post by Inevitable on Sat Jan 26, 2013 2:37 pm

Pivotfantasy wrote:lol thanks man, and yea, everyone says that.
Attempt at fixing stop and go XD!
Yo! BHAM9cv

Fixing stop and go is simple. All you do is continue the flow of the movement. As I can see, you might have learned that on your own...? The running seems a bit weird, plus before running you need to start up slowly then fast. Naturally, we don't really move our arms like that while running, we move it in a slow way and it doesn't flay around like a rag-doll. Your flow is nice, your easing is good. The power of the last kick was off. Also, there was no charge up. As in, how did it lead to a kick? (though, I might be wrong about that.) Also, we don't bend that much after kicking. I honestly think you have the potential to become intermediate soon, good luck mate.

Borderlines intermediate.
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Post by TOLBIAS on Sat Jan 26, 2013 7:56 pm

Your fairly close to interz.
Try moving your joints more freely, on your animation his back and head is really stiff. But your on your way.
Border Interz

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Post by Pivotfantasy on Thu Jan 31, 2013 3:07 am

Hey guys, this is a preview of my part of a joint im having with my friend Smile its short but w/e XD!
Yo! NmXH1qM
BTW, i used pivot 2.2.5 so, i know the full bodies have alittle shakiness Razz i dont like how people cheat with pivot 4s connection feature, i like to find my own way with full bodies <3 :3
and thanks Smile
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Post by Pivotfantasy on Thu Jan 31, 2013 3:08 am

Major gif rape btw
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Post by datflip on Thu Jan 31, 2013 7:56 am

Your animations are pretty stiff, work on it.

Major gif rape btw

Fix GIF rape by reading the tut of AtokNiiro's: Unrape an animated gif
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Post by Inevitable on Thu Jan 31, 2013 1:01 pm

Pivotfantasy wrote:Major gif rape btw

Freakin' use Pivot 4 to un-rape the gif.
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Post by Pivotfantasy on Fri Feb 01, 2013 1:57 am

Number 1, i cant do piv 4 because if you read, my friend doesnt have it so we have to do pivot 2.2.5. Number 2, ill try that thanks Smile
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Post by Inevitable on Fri Feb 01, 2013 9:41 am

Pivotfantasy wrote:Number 1, i cant do piv 4 because if you read, my friend doesnt have it so we have to do pivot 2.2.5. Number 2, ill try that thanks Smile

I didn't say "animate" in Pivot 4, I said you can un-rape the GIF in Pivot 4.
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Post by Pivotfantasy on Tue Feb 05, 2013 5:42 am

Update:
blademaster's base test
Yo! X9LXuvL
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Post by Pivotfantasy on Fri Feb 08, 2013 5:50 am

Update again Razz
Yo! MEJHFkS
Yo! L2U4JQd
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Post by ajS on Wed Feb 13, 2013 2:29 pm

COOOLLLL

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Post by Pivotfantasy on Fri Feb 15, 2013 8:35 am

Thanks man :0
Update:
leap of fate
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Post by ajS on Fri Feb 15, 2013 9:49 am

just like myself, we are still, BEGINNERS!

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Post by Pivotfantasy on Tue Mar 12, 2013 2:45 am

Just tryin some movements out
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Post by sifterpivoter on Fri Mar 22, 2013 12:46 am

Yo! Qgscwwl It's kinda smooth. However, it needs some work on easing and flow wich means that you must do a transition between one move and an other. In other words: It shouldn't be stop and go-ish . And it shouldn't be stiff as well. But it's decent.
All you need is to learn the basics more and practice and you'll be good Wink

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Post by ajS on Sun Mar 24, 2013 6:16 pm

You are improving rapidly... And I love you for not leaving this forum <3

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Post by Pivotfantasy on Tue Mar 26, 2013 7:54 am

Thanks man, i luv this forum Smile , I had a forum that 2 admins quit and put me (moderator) as the admin and the forum ended up dieing. I dont want that to happen to this forum Smile <3
Small update:
Yo! WVPWWz2
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Post by Pivotfantasy on Tue Mar 26, 2013 9:00 am

Yo! DXqpS8B
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Post by Juke on Tue Mar 26, 2013 3:11 pm

You're getting a lot better. I think your spacing is sometimes very inconsistent and too slow in some parts. In the newest, the spin kick was very stiff on the upper body and stuff...Just keep animating man I am definitely seeing improvement.
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Post by Pivotfantasy on Fri Mar 29, 2013 8:37 pm

Thank you juke Smile, i dont know why i have stiffness every, hopefully this animation doesnt Razz
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Post by Pivotfantasy on Sun Mar 31, 2013 11:53 pm

Sword play
Yo! HD1FKiZ
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Post by Pivotfantasy on Wed Apr 03, 2013 3:44 am

No comments? :C
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Post by ajS on Wed Apr 03, 2013 8:11 am

Nice, Your boderline, But contact Jojo or Tolb through PA(.org) and they'll make a thread in the staff section Wink.

Nice anim, btw

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Post by Pivotfantasy on Wed Apr 03, 2013 8:39 am

Thanks and will do :p
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Post by JojoI3a on Wed Apr 03, 2013 6:32 pm

I am sorry. I will not make you a move up thread until I find you worthy.This animation I like and find that it is inters, but you will have to make at least one more like this to get moved up, got it?
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Post by Pivotfantasy on Wed Apr 03, 2013 10:28 pm

Alright Razz it's cool man haha
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Post by Pivotfantasy on Sat Apr 06, 2013 1:54 am

Lil jannu test
Yo! 5bQiJLJ
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Post by ajS on Sat Apr 06, 2013 6:26 am

Why don't all the beginners make a long serious animation that actually shows where they are in rank?

Make a longer, more serious, animation

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Post by Pivotfantasy on Tue May 07, 2013 5:40 am

Just decided that i havent animated in while, and decided to use my full bofy dbz pack Very Happy
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Post by Pivotfantasy on Thu Jun 13, 2013 9:04 am

Just a cool little test with 3d Razz one if my most successful if i do say so m'self
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Post by ajS on Thu Jun 13, 2013 1:39 pm

Fps is slow, Turn it up

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Post by Pivotfantasy on Wed Jun 26, 2013 10:34 am

Update.. Enjoy

Yo! ZZ6MMOW
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Post by sifterpivoter on Fri Jun 28, 2013 4:43 pm

Your animation's alright, however, you still lack flow bcause it looks stp and go-ish, maybe it's just me. Also, I don't like that doubl framing at the end, it's a cheap way to slower movements, I'd say that you have to do some in-between instead. Another thing is that you could have improvd the fall a tiny bit.
Over all, it's O.K.Smile 

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Post by Pivotfantasy on Mon Jul 08, 2013 2:38 am

Thanks sifter, that's awesome coming from you :Dreally appreciate it.

Gonna update in abit my fello fans (my parents)

P.S I know about the double framing... I hate it as well, but I was rushed when makin the anim. I thought it was pretty good to thread so I did Razz
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Post by ajS on Mon Jul 08, 2013 4:18 am

Yeah the double framing is a problem, but low-med inters.

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Post by Pivotfantasy on Sat Jul 13, 2013 10:24 am

Yes, i know... Update
Yo! QYp0TiN
ill probs make this 500 frames.. its a big project for me
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