Yo!
+7
Abisletrix
JojoI3a
ajS
Neo
Echo™
Inevitable
Pivotfantasy
11 posters
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Yo!
FANTASY'S SMEXI THREAD
wtfteam rank: novice
Darkdemon:Beginers hall
Rainstorm:novice
I hope you guys like my anims .
Newest one:
wtfteam rank: novice
Darkdemon:Beginers hall
Rainstorm:novice
I hope you guys like my anims .
Newest one:
Last edited by Pivotfantasy on Sat Jul 13, 2013 10:36 am; edited 19 times in total
Pivotfantasy- Posts : 43
Join date : 2013-01-17
Re: Yo!
fantasy from PA, I'm guessing? Welcome to PivotAnimators. Nice animations you got there, I don't have time to CC so let me tell you some pointers you should look out for. Try to flow the movements to make it look more realistic, as in don't make it stop and go. The flip was too fast, I suggest you to watch some videos about someone doing a backflip and you should try to animate it, trust me it'll be a great help.
Courtesy? :>
Courtesy? :>
Re: Yo!
Your animations are pretty stiff and you should work on realism and buildup
Echo™- Posts : 13
Join date : 2013-01-16
Re: Yo!
Bravo, it's good you are trying more advanced movements, I think you're major issue is spacing:
Top animation:
This one was ok but actually worse than you're previous ones, the spacing in this one was really shaky, the way this happens is when you go frame by frame, the joints stop and go, which doesn't happen as much in you're previous animations. But the posing was fairly decent. And that movement isn't very easy to animate so big ups to you for trying it
Second Animation down:
This one was also really good, but I think that he should have bent in a little earlier in the jump, and it's very good you animated him bending down then pushing up! A lot of new animators just start with the stick man already bent down so well done on that. Only thing I would say is have him bend down a bit more so he can jump a little higher, because his head was dangerously close to the ground. And again in this one, try to focus a little on spacing.
Third Animation down:
This one was very good, and had better spacing than the top two. But, in this one, he should have bent a lot more, and jumped higher, because his head was toughing the ground at one point, normally, some one would break their neck doing that. Another way of fixing this is making the person bend earlier during the jump. But a really nice thing was you took the effort to do a full body stick and a gradient background, it's nice to see people put this amount of effort in to simpler animations, keep this up and I'm going to come to really enjoy you're animations, not that I already don't though lol.
I won't CC anymore of them as I am unsure of how new the others are. Just pm me if you want more cc.
Top animation:
This one was ok but actually worse than you're previous ones, the spacing in this one was really shaky, the way this happens is when you go frame by frame, the joints stop and go, which doesn't happen as much in you're previous animations. But the posing was fairly decent. And that movement isn't very easy to animate so big ups to you for trying it
Second Animation down:
This one was also really good, but I think that he should have bent in a little earlier in the jump, and it's very good you animated him bending down then pushing up! A lot of new animators just start with the stick man already bent down so well done on that. Only thing I would say is have him bend down a bit more so he can jump a little higher, because his head was dangerously close to the ground. And again in this one, try to focus a little on spacing.
Third Animation down:
This one was very good, and had better spacing than the top two. But, in this one, he should have bent a lot more, and jumped higher, because his head was toughing the ground at one point, normally, some one would break their neck doing that. Another way of fixing this is making the person bend earlier during the jump. But a really nice thing was you took the effort to do a full body stick and a gradient background, it's nice to see people put this amount of effort in to simpler animations, keep this up and I'm going to come to really enjoy you're animations, not that I already don't though lol.
I won't CC anymore of them as I am unsure of how new the others are. Just pm me if you want more cc.
Neo- Posts : 41
Join date : 2013-01-15
Location : Blighty
Re: Yo!
Lol thnks alot neo , its great to get some great advice from a great pivoter, i aprecitae it. Update, inters attempt
Pivotfantasy- Posts : 43
Join date : 2013-01-17
Re: Yo!
Well, the thing I saw was that the spacing was not so good. Fix it and you might be in inters
JojoI3a- Rank Squad
- Posts : 418
Join date : 2013-01-07
Age : 24
Location : Probably on a chair or sumthing
Re: Yo!
nice i like your interz attempt 2, but the animation is Stop and go,try to fix it and make it more realistic ^^.
Trix~
Trix~
Abisletrix- Posts : 45
Join date : 2013-01-23
Age : 27
Location : philippines
Re: Yo!
lol thanks man, and yea, everyone says that.
Attempt at fixing stop and go XD!
Attempt at fixing stop and go XD!
Pivotfantasy- Posts : 43
Join date : 2013-01-17
Re: Yo!
Pivotfantasy wrote:lol thanks man, and yea, everyone says that.
Attempt at fixing stop and go XD!
Fixing stop and go is simple. All you do is continue the flow of the movement. As I can see, you might have learned that on your own...? The running seems a bit weird, plus before running you need to start up slowly then fast. Naturally, we don't really move our arms like that while running, we move it in a slow way and it doesn't flay around like a rag-doll. Your flow is nice, your easing is good. The power of the last kick was off. Also, there was no charge up. As in, how did it lead to a kick? (though, I might be wrong about that.) Also, we don't bend that much after kicking. I honestly think you have the potential to become intermediate soon, good luck mate.
Borderlines intermediate.
Re: Yo!
Your fairly close to interz.
Try moving your joints more freely, on your animation his back and head is really stiff. But your on your way.
Border Interz
Try moving your joints more freely, on your animation his back and head is really stiff. But your on your way.
Border Interz
Re: Yo!
Hey guys, this is a preview of my part of a joint im having with my friend its short but w/e XD!
BTW, i used pivot 2.2.5 so, i know the full bodies have alittle shakiness i dont like how people cheat with pivot 4s connection feature, i like to find my own way with full bodies <3 :3
and thanks
BTW, i used pivot 2.2.5 so, i know the full bodies have alittle shakiness i dont like how people cheat with pivot 4s connection feature, i like to find my own way with full bodies <3 :3
and thanks
Pivotfantasy- Posts : 43
Join date : 2013-01-17
Re: Yo!
Your animations are pretty stiff, work on it.
Fix GIF rape by reading the tut of AtokNiiro's: Unrape an animated gif
Major gif rape btw
Fix GIF rape by reading the tut of AtokNiiro's: Unrape an animated gif
datflip- Posts : 25
Join date : 2013-01-13
Age : 26
Location : Anywhere and nowhere at once.
Re: Yo!
Number 1, i cant do piv 4 because if you read, my friend doesnt have it so we have to do pivot 2.2.5. Number 2, ill try that thanks
Pivotfantasy- Posts : 43
Join date : 2013-01-17
Re: Yo!
Pivotfantasy wrote:Number 1, i cant do piv 4 because if you read, my friend doesnt have it so we have to do pivot 2.2.5. Number 2, ill try that thanks
I didn't say "animate" in Pivot 4, I said you can un-rape the GIF in Pivot 4.
Re: Yo!
It's kinda smooth. However, it needs some work on easing and flow wich means that you must do a transition between one move and an other. In other words: It shouldn't be stop and go-ish . And it shouldn't be stiff as well. But it's decent.
All you need is to learn the basics more and practice and you'll be good
All you need is to learn the basics more and practice and you'll be good
sifterpivoter- Administrator
- Posts : 41
Join date : 2012-10-14
Age : 27
Re: Yo!
Thanks man, i luv this forum , I had a forum that 2 admins quit and put me (moderator) as the admin and the forum ended up dieing. I dont want that to happen to this forum <3
Small update:
Small update:
Pivotfantasy- Posts : 43
Join date : 2013-01-17
Re: Yo!
You're getting a lot better. I think your spacing is sometimes very inconsistent and too slow in some parts. In the newest, the spin kick was very stiff on the upper body and stuff...Just keep animating man I am definitely seeing improvement.
Juke- Retired
- Posts : 91
Join date : 2013-01-14
Re: Yo!
Thank you juke , i dont know why i have stiffness every, hopefully this animation doesnt
Pivotfantasy- Posts : 43
Join date : 2013-01-17
Re: Yo!
Nice, Your boderline, But contact Jojo or Tolb through PA(.org) and they'll make a thread in the staff section .
Nice anim, btw
Nice anim, btw
Re: Yo!
I am sorry. I will not make you a move up thread until I find you worthy.This animation I like and find that it is inters, but you will have to make at least one more like this to get moved up, got it?
JojoI3a- Rank Squad
- Posts : 418
Join date : 2013-01-07
Age : 24
Location : Probably on a chair or sumthing
Re: Yo!
Why don't all the beginners make a long serious animation that actually shows where they are in rank?
Make a longer, more serious, animation
Make a longer, more serious, animation
Re: Yo!
Just decided that i havent animated in while, and decided to use my full bofy dbz pack
Pivotfantasy- Posts : 43
Join date : 2013-01-17
Re: Yo!
Just a cool little test with 3d one if my most successful if i do say so m'self
Pivotfantasy- Posts : 43
Join date : 2013-01-17
Re: Yo!
Your animation's alright, however, you still lack flow bcause it looks stp and go-ish, maybe it's just me. Also, I don't like that doubl framing at the end, it's a cheap way to slower movements, I'd say that you have to do some in-between instead. Another thing is that you could have improvd the fall a tiny bit.
Over all, it's O.K.
Over all, it's O.K.
sifterpivoter- Administrator
- Posts : 41
Join date : 2012-10-14
Age : 27
Re: Yo!
Thanks sifter, that's awesome coming from you :Dreally appreciate it.
Gonna update in abit my fello fans (my parents)
P.S I know about the double framing... I hate it as well, but I was rushed when makin the anim. I thought it was pretty good to thread so I did
Gonna update in abit my fello fans (my parents)
P.S I know about the double framing... I hate it as well, but I was rushed when makin the anim. I thought it was pretty good to thread so I did
Pivotfantasy- Posts : 43
Join date : 2013-01-17
Re: Yo!
Yes, i know... Update
ill probs make this 500 frames.. its a big project for me
ill probs make this 500 frames.. its a big project for me
Pivotfantasy- Posts : 43
Join date : 2013-01-17
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