~tmR's Animations - OmegaBert Combo
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Horizon
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~tmR
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~tmR's Animations - OmegaBert Combo
Tip: Click the animation for larger/normal version.
* - Maybe.
* - Epic work.
If you want the .PIV files, you may PM me.
- Spoiler:
Last edited by ~tmR on Sat Jan 19, 2013 8:43 am; edited 2 times in total
Re: ~tmR's Animations - OmegaBert Combo
The run looks excelent, and the flip is quite good too. I felt like it went a bit fast, but that might just be me. The main problem that caught my eye was the landing. The legs should have bent slightly more, and his back should have been bent forward, since he just landed from. There were also some minor flaws in the footplacement after he landed. Good job, man.
Towelie- Retired
- Posts : 240
Join date : 2013-01-09
Age : 31
Location : Go fuck yourself
Re: ~tmR's Animations - OmegaBert Combo
yea the landing is a problem. I think you should fix that. Other than that I'd say high novice.
(But remember on this forum, (since there are only 3 ranks) you must have alotta perfection)
(But remember on this forum, (since there are only 3 ranks) you must have alotta perfection)
Re: ~tmR's Animations - OmegaBert Combo
well, the flip is too fast, it seems like his momentum suddenly increases after, and maybe even before the bounce off the wall, it could use some frames in between. Also, the run was good, but it seemed a little bit too rushed.
JojoI3a- Rank Squad
- Posts : 418
Join date : 2013-01-07
Age : 24
Location : Probably on a chair or sumthing
Re: ~tmR's Animations - OmegaBert Combo
I like the landing on your wall flip looks realistic.
The only fault I see is when he was in mid-air, It looked kinda rushed. But maybe thats just me
Good Job in advance High beg-low interz.
The only fault I see is when he was in mid-air, It looked kinda rushed. But maybe thats just me
Good Job in advance High beg-low interz.
Re: ~tmR's Animations - OmegaBert Combo
Really nice fps on the newest wallflip animation, the spacing is good and the frames after the landing were good as well.
I reckon there should've been more tucking while in mid-air, so it wouldn't look as if he was about to fall flat on his belly.
Your Mitchez Inspired is Intermediate quality, too. Very smooth but powerful punches and kicks.
Very well done, I hope to see you moved up soon.
I reckon there should've been more tucking while in mid-air, so it wouldn't look as if he was about to fall flat on his belly.
Your Mitchez Inspired is Intermediate quality, too. Very smooth but powerful punches and kicks.
Very well done, I hope to see you moved up soon.
Horizon- Retired
- Posts : 65
Join date : 2013-01-14
Age : 27
Location : Romania
Re: ~tmR's Animations - OmegaBert Combo
That was ok, but the fps was a little too high and he went a bit too far back for my liking and the way the arms shortened didn't work and it seemed like you were just using the stick length changing for the sake of it, instead of a proper use, however the run up and most of the build up were fabulously done considering your skill. I don't know much about ranks but this is easily high beginner standard on dd, but due to pivot for I'm not sure about ranks, Imma go with border to intermediates.
For the mitchez tribute I think you saved the gif wrong because it was going really slow. But I don't mind too much. I would say the slow pacing was excellently done and it was all good until he hit the ground after smashing into the wall, the legs were really stiff and it looked like he was sort of very hard or broke his back. A normal person wouldn't bounce that much and his legs were really stiff and would have bent a little more than they did, I think that is also border to intermediate.
Keep up the good work mate!
For the mitchez tribute I think you saved the gif wrong because it was going really slow. But I don't mind too much. I would say the slow pacing was excellently done and it was all good until he hit the ground after smashing into the wall, the legs were really stiff and it looked like he was sort of very hard or broke his back. A normal person wouldn't bounce that much and his legs were really stiff and would have bent a little more than they did, I think that is also border to intermediate.
Keep up the good work mate!
Neo- Posts : 41
Join date : 2013-01-15
Location : Blighty
Re: ~tmR's Animations - OmegaBert Combo
Thanks guys. Update!
HINT: Recommending larger/normal version on this one, because smaller version is bit fast.
HINT: Recommending larger/normal version on this one, because smaller version is bit fast.
Re: ~tmR's Animations - OmegaBert Combo
That was easily intermediate mate. I can't really spot any major flaws except I think it's a real feat to be able to punch that quickly. Other than that I think you're on you're way, I also think that some of your others were intermediate, except the wallflip, keep up the good work and they'll move you up in no time!
Neo- Posts : 41
Join date : 2013-01-15
Location : Blighty
Re: ~tmR's Animations - OmegaBert Combo
Gratz on interz, bro. You deserved it :>
Towelie- Retired
- Posts : 240
Join date : 2013-01-09
Age : 31
Location : Go fuck yourself
Re: ~tmR's Animations - OmegaBert Combo
congratulations man, congratulations.
JojoI3a- Rank Squad
- Posts : 418
Join date : 2013-01-07
Age : 24
Location : Probably on a chair or sumthing
Re: ~tmR's Animations - OmegaBert Combo
Congratulations on the move up.
Static- Posts : 17
Join date : 2013-01-14
Age : 24
Location : Somerset
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